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public:nnels:comics:cbd_textterminology [2018/08/16 22:06]
127.0.0.1 external edit
public:nnels:comics:cbd_textterminology [2018/08/22 16:08]
rachel.osolen
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 ===== Text terminology ===== ===== Text terminology =====
-Text is an important component is the visual storytelling of a comic book or graphic novel. It can appear in a **Speech Bubble**, **Caption**, or as a **Sound Effect**.  The style these appear in can give visual cues to the tone, volume, and emotion of the speaker or sound.  In other cases it could also be an extension of the character themselves.  An example of this would be the Sandman graphic novels where each main character has their own text designed as an extension of themselves. This following section breaks down how we have chosen describe text as it appears in comics based on our work with //The Walking Dead//.+Text is an important component is the visual storytelling of a comic book or graphic novel. It can appear in a **Speech Bubble**, **Caption**, or as a **Sound Effect**.  The style these appear in can give visual cues to the tone, volume, and emotion of the speaker or sound.  In other cases it could also be an extension of the character themselves.  An example of this would be the Sandman graphic novels where each main character has their own text designed as an extension of themselves. This following section breaks down how we have chosen to describe text as it appears in comics based on our work with //The Walking Dead//.
  
-<note> Like other sections in this wiki, this is not an exhaustive list.  You may come across an instance where the text needs to be described in a more detailed fashion then we have laid out. In these cases first always ask if it is part of the narration. We encourage you to add to this documentation as you discover new examples to be shared</note>+<note> Like other sections in this wiki, this is not an exhaustive list.  You may come across an instance where the text needs to be described in a more detailed fashion than we have laid out. In these cases first always ask if it is part of the narration. We encourage you to add to this documentation as you discover new examples to be shared.</note>
 ==== Common Bubbles ==== ==== Common Bubbles ====
  
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 <note>Speech bubbles and their text are rarely described (special instances are provided below); rather, we use a “coded” language to indicate when a special bubble is being used. Listed below are the most common types of speech bubbles, but many more exist. For a more extensive list and visual examples, please visit [[http://www.blambot.com/articles_grammar.shtml|Blambot]].</note> <note>Speech bubbles and their text are rarely described (special instances are provided below); rather, we use a “coded” language to indicate when a special bubble is being used. Listed below are the most common types of speech bubbles, but many more exist. For a more extensive list and visual examples, please visit [[http://www.blambot.com/articles_grammar.shtml|Blambot]].</note>
  
-    * **Scream Bubbles** (aka Burst Balloons, Shout Bubbles): These bubbles have a jagged outline, and usually indicate that the character is screaming. When there is a scream balloon, write (for example) ‘’“I ain’t going back! I’ll die first!”, he screams.’’ +    * **Scream Bubbles** (aka Burst Balloons, Shout Bubbles): These bubbles have a jagged outline, and usually indicate that the character is screaming. When there is a scream balloon, write (for example) ''“I ain’t going back! I’ll die first!”, he screams.'' 
-    * **Emphasis bubbles** (aka Double Outline Bubbles): These bubbles have a bold outline, and may be used to enclose a variety of different speech types. Use a descriptor that best describes how the character is speaking. For example: “No.” She says sharply. Or “Rick!” She yells. +    * **Emphasis bubbles** (aka Double Outline Bubbles): These bubbles have a bold outline, and may be used to enclose a variety of different speech types. Use a descriptor that best describes how the character is speaking. For example: ''“No.” She says sharply.'' Or ''“Rick!” She yells.'' 
-    * **Whisper Bubbles & Whispered Text**: Whispering and muttering may be indicated in a number of ways, including being enclosed in a bubble that uses a dashed outline, or by using text that is smaller than usual. When text is whispered or muttered, simply say so. For example: ‘’”Oh my god…” she whispered.’’ +    * **Whisper Bubbles & Whispered Text**: Whispering and muttering may be indicated in a number of ways, including being enclosed in a bubble that uses a dashed outline, or by using text that is smaller than usual. When text is whispered or muttered, simply say so. For example: ''"Oh my god…she whispered.'' 
-    * **Thought Bubble**: These bubbles have a rounded, cloud like outline, and smaller bubbles for the directional tail. When these are used, say, for example, ‘’”Where am I?” he thinks.’’+    * **Thought Bubble**: These bubbles have a rounded, cloud like outline, and smaller bubbles for the directional tail. When these are used, say, for example, ''"Where am I?he thinks.''
 As mentioned, speech bubbles are rarely described, but there are occasions when the appearance of the bubble is important to the story, or to the visuals of the comic. Here are a few examples; please note that this list is definitely non-exhaustive. Describe the bubble when: As mentioned, speech bubbles are rarely described, but there are occasions when the appearance of the bubble is important to the story, or to the visuals of the comic. Here are a few examples; please note that this list is definitely non-exhaustive. Describe the bubble when:
   * It overlaps the gutter.   * It overlaps the gutter.
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 ==== Other Text Effects ==== ==== Other Text Effects ====
   * **Captions**: These do not emanate from any character. The text can appear in a rectangular or square box, or the comic may use its own style, like a banner. Sometimes a caption may appear as floating text.  Please see **floating caption** for more information. They can signify that a narrator is speaking, or the thoughts of a character. Make sure to clarify this in your description, if it is necessary to the narration.     * **Captions**: These do not emanate from any character. The text can appear in a rectangular or square box, or the comic may use its own style, like a banner. Sometimes a caption may appear as floating text.  Please see **floating caption** for more information. They can signify that a narrator is speaking, or the thoughts of a character. Make sure to clarify this in your description, if it is necessary to the narration.  
-    * Write Caption Says…. etc..+    * Write ''Caption Says…''
     * Describe where caption is, and how it looks.     * Describe where caption is, and how it looks.
       * Caption text floats over bottom right corner of panel.       * Caption text floats over bottom right corner of panel.
       * Caption text appears in a rectangle at upper left corner of panel.       * Caption text appears in a rectangle at upper left corner of panel.
   * **Floating caption**: This is when a caption is not in any sort of box and appears as floating text over the panel image. This can be described in a similar fashion as mentioned above.   * **Floating caption**: This is when a caption is not in any sort of box and appears as floating text over the panel image. This can be described in a similar fashion as mentioned above.
-    * Write floating caption says… +    * Write ''Floating caption says…'' 
-    * Floating Caption text appears in lower right corner of panel. +    * Floating Caption text often appears in the lower right corner of panel. 
-  * **Sound effects**: These are words that appear outside of speech bubbles and captions and are used to represent a sound.  Common examples are the sound of someone falling, or being hit. These words are often in a different and larger font than other text. Write them as they appear in the panel and use the strong style.+  * **Sound effects**: These are words that appear outside of speech bubbles and captions and are used to represent a sound.  Common examples are the sound of someone falling, or being hit. These words are often in a different and larger font than other text. Write them as they appear in the panel and use the **strong style**.
     * Only describe details of the word if it is part of the visual narration. For example, when the word for the sound overlaps the top of the frame and over the gutter above.     * Only describe details of the word if it is part of the visual narration. For example, when the word for the sound overlaps the top of the frame and over the gutter above.
     * Sometimes a sound will appear within a speech bubble.  In this case describe it as you would dialogue.     * Sometimes a sound will appear within a speech bubble.  In this case describe it as you would dialogue.
-        * “Oof!” Rick grunts sharply. +        * ''“Oof!” Rick grunts sharply.'' 
-        * “Sniff, sniff” He smells something in the air.+        * ''“Sniff, sniff” He smells something in the air.''
     * Examples of sound effects:     * Examples of sound effects:
         * **CLANGG!**         * **CLANGG!**
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 **{{:public:nnels: cd_sfx.png?500|}}** **{{:public:nnels: cd_sfx.png?500|}}**
  
-  * **Breath Marks**: Breath marks are little lines that emanate from text within a speech bubble. This will almost always be a “Gasp” or a “Sigh” or a “Huff” - something breathy. They do not need to be described as their use is outlined in the Producer’s Notes. Simply describe it as you would dialogue, like in the “Sniff, sniff” example given below.+  * **Breath Marks**: Breath marks are little lines that emanate from text within a speech bubble. This will almost always be a “Gasp” or a “Sigh” or a “Huff” - something breathy. They do not need to be described as their use is outlined in the Producer’s Notes. Simply describe it as you would dialogue, like in the ''“Sniff, sniff”'' example given below.
  
 **{{:public:nnels: cd_breathmarks.png?250|}}** **{{:public:nnels: cd_breathmarks.png?250|}}**
public/nnels/comics/cbd_textterminology.txt · Last modified: 2023/07/19 09:47 by rachel.osolen